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Ubisoft's open-world action game Watch Dogs has now shipped more than 9 million copies (up from 8 million in July) since its release in May for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC. The Wii U version of Watch Dogs will be released on November 18.

Two-thirds of total Watch Dogs sales came from the Xbox One, PS4, and PC versions, Ubisoft said.

The French publisher announced the new sales milestone today as part of an earnings report for the six-month period ended September 30. During the period, Ubisoft posted sales of €484.2 million ($611.3 million), up 65.1 percent compared to the €293.3 million ($369.9 million) the company posted in net sales this period last year.

Ubisoft posted a profit of €17.1 million ($21.6 million), a huge improvement over the loss of €62.1 million ($78.4 million) last year.

During the six-month period, Ubisoft saw a 90.4 percent spike in digital revenue, which totaled €134.7 million ($169.8 million), or 27.8 percent of total sales for the term. Success in this area was driven by Ubisoft's digital distribution, mobile operations, and sales of DLC and other in-game items.

Also contributing to Ubisoft's bottom line during the period was back catalog sales of €113.7 million ($143.4 million), fueled by Assassin's Creed IV: Black Flag, South Park: The Stick of Truth, Far Cry 3, and Rayman Legends.

For the three-month quarter ended September 30, Ubisoft posted revenue of €124.1 million ($156.7 million), which is down 42.9 percent compared to €217.7 million ($274.6 million) a year ago.

"The very strong momentum we saw at the beginning of the fiscal year carried on into the second quarter and enabled us to once again exceed our performance expectations," Ubisoft CEO Yves Guillemot said in a statement. "Ubisoft continued to capitalize on the popularity of new consoles, the successful launch of Watch Dogs, the quality of its back catalog, and the considerable growth of the digital segment. Consequently, our operating income and cash flows improved significantly during the period."

Looking ahead, Ubisoft has a number of marquee titles for this holiday and beyond, including Assassin's Creed Unity, Assassin's Creed Rogue, Far Cry 4, and The Crew. Just last week, the company launched the latest entry in another one of its powerhouse franchises, Just Dance 2015.

Ubisoft will hold an earnings call today at 10:15 AM Pacific to discuss these results and answer analyst and media questions. Check back soon for more.

Got a news tip or want to contact us directly? Email news@gamespot.com

Three weeks out from PlayStation 4 racing game Driveclub's release on October 7, the game is still facing widespread server woes, with the free PlayStation Plus version nowhere to be seen. Developer Evolution Studios has frequently updated fans with status updates, but now PlayStation president of World Wide Studios, Shuhei Yoshida, has stepped in to speak to fans and apologize.

"Unfortunately, the road to launch has been a little rocky, and we are truly sorry that so many of you have not been able to enjoy everything that we had hoped Driveclub would deliver," Yoshida wrote on Facebook.

"We have been listening to your feedback and realize that patience understandably is running out" -- Shuhei Yoshida

Yoshida did not come bearing better news, however, as he explained that, although Evolution is working "around the clock" to fix the issues, the studio still has no estimate regarding when they will be resolved.

"We have been listening to your feedback and realize that patience understandably is running out," Yoshida said. "Evo is working around the clock to close the gap, and we have deployed additional engineering resources to help resolve the remaining issues as soon as possible. Unfortunately, the time frames required to roll out the fully connected experience will be longer than anticipated and we do not have an exact time frame for when they will be resolved."

Yoshida also addressed the long-awaited free PlayStation Plus version of Driveclub. Again, he did not have good news to share, explaining that this version of the racing game is on hold indefinitely.

"We are also very conscious that we have disappointed so many of you who were looking forward to playing the promised PS Plus Edition," he said. "Our first priority is to provide you with the best possible experience while playing Driveclub. With the high volume of new players and additional server load the PS Plus Edition is anticipated to bring, we are currently not confident that we can guarantee the best online experience. Until we can ensure that everyone can enjoy the full social connected online experience, we will be postponing the release of the PS Plus Edition until further notice."

"On behalf of WWS we are enormously grateful for your patience and we thank you for the continued support and encouragement," he added. "Again, we sincerely apologize for the delay. We are committed to giving you the best racing experience on PS4--it's taking a little longer than we hoped.

As a result of the issues, fans have asked for some form of compensation. Evolution has not ruled it out, though no further details about such a program have been announced.

For more on Driveclub, check out GameSpot's review.

Got a news tip or want to contact us directly? Email news@gamespot.com

Assassin’s Creed Unity sees Paris go all wibbly-wobbly timey-wimey in the latest trailer.

Apple CEO Tim Cook today publicly acknowledged his sexual orientation for the first time, explaining that, "I'm proud to be gay, and I consider being gay among the greatest gifts God has given me."

Tim Cook

In a guest post for Bloomberg Businessweek, the high-profile CEO explained that throughout his professional life went out of his way to ensure that business and personal matters were kept separate. However, he had a change of heart after reflecting upon a quote from Dr. Martin Luther King.

"I believe deeply in the words of Dr. Martin Luther King, who said: "Life's most persistent and urgent question is, 'What are you doing for others?' I often challenge myself with that question, and I've come to realize that my desire for personal privacy has been holding me back from doing something more important. That's what has led me to today."

Cook went on to say that he has been open regarding his sexuality with colleagues at Apple for years, and it hasn't made a difference regarding how he is treated. At the same time, however, he acknowledged that not everyone is so lucky to work for a company that has advocated for human rights and equality in the way that Apple has.

"Being gay has given me a deeper understanding of what it means to be in the minority and provided a window into the challenges that people in other minority groups deal with every day" -- Tim Cook

"While I have never denied my sexuality, I haven't publicly acknowledged it either, until now. So let me be clear: I'm proud to be gay, and I consider being gay among the greatest gifts God has given me," Cook said.

"Being gay has given me a deeper understanding of what it means to be in the minority and provided a window into the challenges that people in other minority groups deal with every day," he added. "It's made me more empathetic, which has led to a richer life. It's been tough and uncomfortable at times, but it has given me the confidence to be myself, to follow my own path, and to rise above adversity and bigotry. It's also given me the skin of a rhinoceros, which comes in handy when you’re the CEO of Apple."

Cook went on to say that he is proud of the progress America has made towards marriage equality and other, similar policies. However, he stressed that there is still much to achieve so that people don't have to live in fear of declaring their sexual orientation openly. Cook added that he does not think of himself as an activist, but explained that he hopes his story can help inspire others.

"I don't consider myself an activist, but I realize how much I've benefited from the sacrifice of others," he said. "So if hearing that the CEO of Apple is gay can help someone struggling to come to terms with who he or she is, or bring comfort to anyone who feels alone, or inspire people to insist on their equality, then it's worth the trade-off with my own privacy."

"Part of social progress is understanding that a person is not defined only by one's sexuality, race, or gender. I'm an engineer, an uncle, a nature lover, a fitness nut, a son of the South, a sports fanatic, and many other things," he added. "I hope that people will respect my desire to focus on the things I’m best suited for and the work that brings me joy."

"When I arrive in my office each morning, I'm greeted by framed photos of Dr. King and Robert F. Kennedy. I don't pretend that writing this puts me in their league. All it does is allow me to look at those pictures and know that I'm doing my part, however small, to help others. We pave the sunlit path toward justice together, brick by brick. This is my brick."

Cook was named Apple CEO in August 2011, replacing Steve Jobs.

Got a news tip or want to contact us directly? Email news@gamespot.com

Next month, genre-defining PC MMO World of Warcraft will celebrate its tenth anniversary, but that won't be the end for the game--far from it, according to lead designer Ion Hazzikostas.

Speaking with GameSpot sister site CNET about World of Warcraft's ten-year anniversary, Hazzikostas said he's absolutely sure that the game will live on another ten years or more.

"I definitely can't tell you what our 20th anniversary is going to be. I can tell you there is definitely going to be one," he said. "I have no doubt saying that. We're definitely planning into the future, talking about what the next expansion is going to be, and what the one after that is going to be, just in terms of big picture storylines, how can we start setting things up now, where do we want the game to go. Ultimately it's all one step at a time."

In November, World of Warcraft developer Blizzard Entertainment announced that subscriber figures had rebounded from 6.8 million to 7.4 million, due in part to increased interest in the game ahead of expansion Warlords of Draenor's release on November 13. It is the game's fifth expansion.

The World of Warcraft development team is currently bigger than it ever has been. In addition, Blizzard is already thinking about expansions beyond Warlords of Draenor, though no firm details have been announced about these projects so far.

Blizzard is expected to talk more about its plans for World of Warcraft, and its other franchises, during BlizzCon 2014 next weekend. GameSpot will bring you all the news from the show as it unfolds.

A World of Warcraft movie from Moon director Duncan Jones and Godzilla studio Legendary is also in the works, and will be released in March 2016.

Got a news tip or want to contact us directly? Email news@gamespot.com

Chris Watters charts the course to the Emancipation Victory and rains down hot laser death with the Ultimate Supremacy Unique Unit, the Angel.
Chris Watters leads you to the Promised Land victory and wreaks havoc with the Ultimate Purity Unique Unit, the LEV Destroyer.
Chris Watters enlightens you about the Transcendence Victory, takes to the orbital layer with the tentacled Rocktopus unit, and rampages with the Ultimate Harmony Unique Unit, the Xeno Titan.

Just days after Electronic Arts announced launch plans for Star Wars: Battlefront, mobile game developer DeNA today released its own Star Wars game, a tower defense title called Galactic Defense. The free-to-play game is available today for iOS, Android, and Amazon devices.

DeNA says Galactic Defense is the first free-to-play tower defense mobile game to feature both prequel and classic Star Wars content. In the game, you'll choose a side--Empire or Rebellion--and visit popular Star Wars locations such as Hoth and Tatooine. Familiar characters are also featured in the game, including Luke Skywalker and Obi-Wan Kenobi, as well as General Grievous and Dark Side Anakin, among many others.

Players can use up to three champions at a time during battle, and the game features network connectivity so you can sync up with your friends. Galactic Defense features a single-player campaign mode and online multiplayer, and DeNA says it will update the game regularly with new content to keep things fresh.

Check out a trailer for Galactic Defense above and some screenshots in the gallery below.

Galactic Defense is not the only Star Wars mobile game out there today, as Disney recently released a Clash of Clans-style strategy game called Star Wars: Commander. Other games, such as Tiny Death Star and Star Wars: Assault, were recently removed from app stores.

If you're not into mobile games, EA is currently working on multiple Star Wars games for console. One is the first-person shooter Star Wars: Battlefront, which will launch in holiday 2015. The other, according to reports, is an open-world role-playing game being produced by former Uncharted veteran Amy Hennig.

Got a news tip or want to contact us directly? Email news@gamespot.com

Konami announced today that Metal Gear Solid V: Ground Zeroes is getting an official price drop.The boxed version of the game is now available across Xbox 360, Xbox One, PlayStation 3, and PlayStation 4 for $20.

If you're in the market for a digital copy, you can buy the game today on Xbox Live and PlayStation Network for $20 on Xbox 360 and PS3. However, the digital version continues to sell for $30 across Xbox One and PlayStation 4. Looks like a boxed copy is the cheapest way to go right now.

A PC version of Ground Zeroes, which supports 4K resolution, will launch through Steam in December.

Set in 1975 on a prison base called Camp Omega, Ground Zeroes challenges players to infiltrate the base using a combination of stealth and action mechanics. Despite controversy over its length, Ground Zeroes has sold over 1 million copies to date.

Ground Zeroes is the prologue to Metal Gear Solid V: The Phantom Pain, which will launch in 2015 for Xbox One and PS4. A PC version of the game is also in the works, though Konami has not announced when it will be released.

Got a news tip or want to contact us directly? Email news@gamespot.com

Ahead of Assassin's Creed Unity's release on November 11, Ubisoft has now published a promotional video (via VideoGamer) showing celebrities Morgan Freeman, Arnold Schwarzenegger, David Attenborough, and Alan Carr playing the game's co-op mode.

It's not really them playing, however, just people doing impersonations of them. The video is meant to highlight Unity's four-player co-op mode, where gamers can team up to take on various objectives throughout the open world of 18th century Paris.

In this particular video, we see them zipping across Parisian rooftops before breaking into a massive mansion in an attempt to locate a hidden painting.

It's an interesting piece of marketing material--and it's certainly not the strangest we've ever seen--but I have to imagine that it would have resonated better with viewers had the video actually featured real celebrities. Did you like the trailer? Let us know in the comments below.

Unity is coming to Xbox One, PlayStation 4, and PC. Meanwhile, Ubisoft will also release Assassin's Creed Rogue on November 11, but for last-generation consoles.

Got a news tip or want to contact us directly? Email news@gamespot.com

Upcoming role-playing game Dragon Age: Inquisition does not let you directly import saves from past games, but a free service called Dragon Age Keep provides a nice workaround.

We've already heard lots about Dragon Age Keep, but BioWare today launched a beta for the platform and released a video (above) that aims to get you up to speed with how it all works.

The free web app (available on PC and consoles), allows players to create a customized Dragon Age historical world state, which carries over choices made in Dragon Age: Origins and Dragon Age II. Dragon Age Keep lets players make over 300 key decisions so that you can "recreate your story" however you see fit.

Dragon Age Keep offers something of a questionnaire that covers choices made in the first two Dragon Age games. Your choices play out as part of an "animated journey" through a special series narrated by Inquisition companion Varric Tethras.

"Dragon Age Keep is an opportunity for players who are both new to the franchise and those who have played past games to forge the key moments in the lore, creating a personalized and customized experience when Inquisition launches starting on November 18," BioWare Edmonton and Montreal general manager Aaryn Flynn said in a statement.

You can get started with Dragon Age Keep today through its website.

Inquisition is coming to Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC. You can listen to the game's epic theme song right now.

Got a news tip or want to contact us directly? Email news@gamespot.com

Following the release of the free Power of Shadow downloadable content pack, Middle-Earth: Shadow of Mordor developer Monolith revealed the first full expansion for its game: called Lord of the Hunt.

Due out later this year, and part of the game's $25 season pass, Lord of the Hunt introduces the new Beastmaster Warchief into the game. From a press release, "Talion will join Torvin the Dwarven Hunter and use his powers of Domination to turn these menacing new beasts against the Warchiefs, proving that Mordor cannot be tamed."

According to the press release, the expansion will bring "hours of new gameplay" and will introduce:

  • New Story & Lore -- Discover more tales from Torvin, the Dwarven Hunter, as you work together to tame the beasts of Mordor and fight Sauron’s minions.
  • New Missions & Challenges -- New Beast Hunting challenges and collectibles open up new trophies and achievements.
  • New Nemeses -- Face off against the Beastmaster Warchiefs, powerful new Uruks who have the ability to ride monsters and engage in perilous mounted combat.
  • New Monsters -- Ride into battle on the Wretched Graug to vomit toxin at your foes, stalk your enemies on the predatory Caragath and attack from the shadows or raise an all-consuming Ghul Horde.
  • New Epic Runes -- Make your Mount unstoppable with five new epic Runes that make you the ultimate hunter.
  • Test of the Wild -- Test your skills against the Beastmasters and mount your trophies on the leaderboard.
  • New Character Skin -- Lord of the Hunt skin transform Talion into the ultimate Beastmaster.

While that gives us an overview, representatives from Monolith also answered a few of our questions about the DLC below.

GameSpot: How much freedom do you have to add content within the Nemesis system? If we've already dominated all the Warchiefs in Mordor, how are the new Beastmaster Warchiefs seeded into the hierarchy?

Monolith: The Lord of the Hunt has an entirely new and separate Hierarchy, and the Warchiefs have new abilities including riding the Caragaths and Wretched Graugs, that make them a fresh challenge.

How do mounted Warchiefs have their weakness, fear, and strength statistics allocated? Are entirely new stats created for them?

When you are mounted, you need to dismount them at the first stage of the fight. They are not all focused on mounted combat, some of them specialize in killing your mounts.

Does Talion's entire move set find some form of effectiveness against mounted Warchiefs? (It would probably be really awkward to Shadow Strike a Warchief on top of a moving Graug.)

You’re right, you can’t Shadow Strike him while he’s mounted. What’s fun is not only facing the mounted Warchiefs, but using the new beast abilities against them, whether it’s stalking them like a panther on the Caragath, projectile vomiting on them from the back of the Wretched Graug, or turning their Ghul army against them.

How different are these new monsters, functionally? Are they more than just re-skins with new abilities?

They are certainly more than reskins, they are new models with new skins and new abilities and they offer new gameplay. The Wretched Graug with the ability to projectile vomit is basically a tank, and the Caragath gives you mounted stealth allowing you to stalk and hunt your prey while riding.

Do you see the game's environment and the Nemesis system existing as something of a standalone platform to allow for future content to slot into it?

Currently we’re focusing on two main standalone DLCs: the Lord of the Hunt which adds the Beasts into the mix and The Bright Lord which lets you battle Sauron at the height of his military power in the Second Age.

What do you think? Is this enough content to bring you into the game if you've already finished exploring Mordor? Let us know in the comments below.

Got a news tip or want to contact us directly? Email news@gamespot.com

Xbox maker Microsoft has announced Microsoft Band, a heath-focused wearable device that comes with the tagline: "Leave your phone in your pocket, and miss nothing." The $200 device, which was rumored last week, is available to buy today through Microsoft's website.

In terms of health features, you can use Microsoft Band during workouts to track reps and calories burned (it even features built-in GPS to track routes you've walked, biked, or hiked). The device also features 24-hour heart rating monitoring and a sleep tracking option that will give you a detailed report when you wake up of how long you slept and your quality of rest.

It can determine how often you wake during the night, the duration of deep or light sleep, and your average heart rate per hour during slumber.

The Microsoft Band can also measure the intensity of the sun, informing you what type of sunscreen you should apply before heading outside.

On the productivity side, Microsoft Band will give you email alerts ("so you don't have to pull out your phone in the middle of lunch") and it can also sync with your calendar to give you a heads-up about meetings or other important events you don't want to miss. Microsoft Band is also voice-enabled, allowing users to speak directly to Microsoft's Cortana voice service, though this is only available on Windows Phone devices.

Microsoft Band will also display text messages when they come in, allowing you to quickly read them and reply with a simple, auto-generated message if you want. The device also will show you who is calling.

As for battery life, the Microsoft Band should last for 48 hours on a single charge, Microsoft says, though this depends on how often you use it and which apps you have enabled--GPS is a battery hog, for example. The device can be fully charged in 90 minutes, or 80 percent charged in 30 minutes.

The Microsoft Band must be paired with a smartphone for the initial setup, but after that, you can still access some of the fitness functionality (steps, calories burned, heart rate, etc.) without having a phone tied to the device. More details are available on Microsoft's website.

Microsoft Band is compatible with Microsoft's own Windows Phones (of course), as well as third-party devices such as the iPhone and various Android phones. The device comes in three sizes: small, medium, and large. For more on Microsoft Band, check out this page.

In September, iPhone giant Apple announced the Apple Watch, which features some of the same functionality as the Microsoft Band. The Apple Watch, however, starts at $350 and doesn't launch until 2015.

For more on Microsoft Band, check out GameSpot sister site CNET's in-depth coverage.

Got a news tip or want to contact us directly? Email news@gamespot.com

Ubisoft's upcoming ambitious open-world racing game The Crew does not launch until December, but some Xbox One and PlayStation 4 users can play it next week.

The publisher has announced that a second beta for The Crew will be held on both platforms November 6-10. It is a closed beta, but there are multiple ways to get in. You can either preorder the game to guarantee yourself a place in the beta (North America only), or you can put your name on the waitlist at The Crew's website right here.

The beta will let players race through the entire United States, Ubisoft says, though they can only complete challenges in two of the five regions available in the full game: the Midwest and East Coast. The Crew's beta will also offer competitive races, where players can enter PvP lobbies to go head-to-head with other real-world racers.

Customization options are also available in the beta, though they are limited to the Street and Dirt spec classes. In the full game, a total of five spec classes will be available.

Ubisoft says The Crew's closed beta is available to all Xbox Live and PlayStation Network players, though "some online features" require an Xbox Live gold or PlayStation Plus membership.

The first closed beta for The Crew was held in September on Xbox One and PS4, while PC players got to try the game even earlier. The Crew is also coming to Xbox 360, but Ubisoft has not announced plans to offer a beta on that platform. A PlayStation 3 version of The Crew is not in the works.

The upcoming beta is not the only way to play The Crew ahead of launch, as the racing game is currently out on a college football tour across the United States.

For more on The Crew, which launches December 2 across all platforms, check out GameSpot's previous coverage.

Got a news tip or want to contact us directly? Email news@gamespot.com